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Welcome to the official RK Software site! As a software engineer by trade, I often find myself writing programs to solve little problems I have from time to time. This site will eventually become my contribution to the open source community. All code posted here is licensed under version 2 of the GPL unless explicitly stated otherwise. |
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RRK.Networks.dll
The main class in this project is ForcedSocket, which addresses what is, in my opinion, the single biggest hurdle in working with standard sockets: sending and receiving full messages. I think it's relatively threadsafe and the only limitation is a message size of 32000 bytes. All regular exceptions are thrown except, for some reason, the one calling receive on a closed socket should generate. Use at your own risk.
public ForcedSocket (System.Net.Sockets.Socket Standard)
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